Her arsenal's small but effective: one pistol, one shotgun, and one machine gun.
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Lara starts with a torch and a bow and arrow, but can eventually collect and upgrade other weapons. An army formed from other shipwreck victims controls the island. Soon, it turns from Lara surviving the elements to a more combat based type of survival. While the game has been advertised as turning Lara into a survivor, keeping her sheltered from the elements and hunting to keep from starving only play a role in the earliest missions. Lara's methods are far more lethal than Batman's. Some areas are blocked off while Lara collects and upgrades gear. Noire style) and GPS caches, hunting game for XP, and exploring various tombs. While the plot itself is pretty linear, there are several side missions available in each area, including collecting relics (which Lara can examine L.A. While not truly open world, with transitions between areas being accessed and blocked off through cut scenes, the island consists of several large hub areas, connected by fast travel camps that allow Lara to teleport from one campfire to another. While many will find parallels with the Uncharted games, which owe much of their inspiration to the Tomb Raider series, I found a lot in common with the Batman Arkham games. While Lara's still able to jump and climb better than most to traverse the island, with platforming becoming more prevalent in the later stages of the game, gameplay places more emphasis on exploration and combat. Tomb Raider games have usually consisted mainly of elaborate jumping puzzles and platforming sequences. Her advice leaves her team shipwrecked on the island they were searching for.
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Part of a crew including her mentor Captain Roth and her best friend Samantha, Lara barely gets up the nerve to offer her opinion on how to find a mythical island.
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Reintroduced as human rather than iconic, clad in a practical pair of cargo pants instead of short shorts, Lara is a meek research assistant for a conceited reality TV archaeologist. In the same way you think James Bond will never quip again at the start of "Casino Royale" or it takes Bruce Wayne an hour to dawn the batsuit in "Batman Begins", this reboot is almost unrecognizable as a Tomb Raider game at first, but eventually turns out to be exactly what the franchise needed to feel contemporary and relevant. This applies to more than just character and story. The new "Tomb Raider" is the video game equivalent of one of the former.
![tomb raider ps4 tomb raider ps4](https://cdn.shopify.com/s/files/1/2700/1230/products/5021290080898-1_1024x1024.jpg)
When it doesn't, you get lackluster remakes of better classics. When it works, you end up with something like Daniel Craig as James Bond or Christopher Nolan's Dark Knight trilogy. "Dark and gritty reboot" is a hot buzz term right now.